FutureFlight Revisited
FUTUREFLIGHT REVISITED
Update of a NASA/FAA initiative to bring technology to planning
By John F. Infanger, Editorial Director
September 2001
MOUNTAIN
VIEW, CA — In our January/February 2000 issue, we featured the unveiling
of NASA’s FutureFlight Central in our cover story, entitled "Virtual
Planning." We recently revisited the research facility for an update.
Current projects involve runway incursions at LAX and projections of a
new runway at SFO, and involve airport management, airlines, controllers,
pilots, FAA, and NASA.
The FutureFlight Central facility is the
airport from a control tower’s perspective, able to take what is
the view of the airport and its operations today and project onto its
screens what can be tomorrow. It can also be used to make what is today
safer.
It is housed in a government-as-usual building
— like much of NASA, one cannot tell the level of sophistication
that lies within — at the Ames Research Center at Moffett Field,
in the heart of the Silicon Valley.
The first floor looks much like a flight
training facility, with quaint computer stations and a small class area.
Upstairs is the tower, which when running can simulate a lifelike reproduction
of any airfield’s activity, whether actual or proposed. It is here
that one first gets the sense of the scope of this creation.
What an Airport Can Expect
FutureFlight
Central operations manager Nancy Dorighi outlines what it takes
to work with the facility to study an individual airport ...
"We’ve
done projects for as low as $50,000 and as high as $400,000,"
she says. "It just depends on whether we’re building the
airport model from the ground up, whether we’re doing a lot
of days of simulation. Once the model’s built, to come back
and repeat or maybe do a different test using the same 3-D database
and scenarios would be very minimal. You’ve already done the
up front work"
Dorighi estimates that the modeling
for the simulation accounts for half the overall project cost.
An airport provides a CAD model, which
gives the layout of the airport, accurate dimensions for buildings
and runways, etc., says Dorighi. "We would also go to the airport
and take high resolution photographs, and would probably ask the
airport to provide us with aerial photography, if they had it,"
she says.
"We have a contract in place
for vendors to provide us with the 3-D database. We assemble all
these materials and have the vendor build us a 3-D model. That takes
about 2 months."
Airports provide arrival/departure
and ground activity, and then work with NASA at coordinating pilots
and controllers for the actual simulation. The airport then defines
the scope of the project.
But there is more to it. The potential
for success in FutureFlight Central is the human interaction that interfaces
with the technology. There are live pilots; live controllers inputting
and reacting as the environment around them unfolds. All of that is then
collected and recorded. It is not technology for its own sake, says Nancy
Dorighi, the facility’s manager of operations.
"We call it a national resource,"
says Dorighi. "We’re still trying to convince people of the
value of doing human interactive simulation.
"It’s a way to really have more
than a realistic assessment of some change that you’re considering,
because now you’re including the human and all the voice communication
and workload issues that are part of anything an airport might be considering.
But it’s also a way to get the buy-in of the end-users, the people
that will be impacted by the decisions that are being made.
"I think we’re in the formative
years; we’re still trying to get the word out and educate the public.
This is the next level of simulation. The industry has never had anything
like this before. It’s a new tech for them to use. It was built with
taxpayer funds; it’s available. It’s really something that individual
airports and airlines couldn’t afford to have put together themselves."
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